SERVICE DESIGN
METHODS
LIBRARY
In this library, you'll find 24 hands-on descriptions that help you DO the key methods used in service design. These methods include instructions, guidelines, and-tips-and tricks for activities. It contains building blocks. The service design process for prototypes of (inter)actions, service processes, and experiences is a cohesive design process. But you are free to choose your own path.
We differentiate between and concentrate on the following:
1. Prototypes of (inter)actions, service processes, and experiences
2. Prototypes of physical objects
3. Prototypes of environments, spaces, and architecture
4. Prototypes of digital artifacts and software
5. Prototypes of ecosystems and (business) value
Shortcut: Key activities
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Service Blueprint
" The service blueprint is a technique originally used for service design, but has also found applications in diagnosing problems with operational efficiency. The technique was first described by G. Lynn Shostack, a bank executive, in the Harvard Business Review in 1984." Wikipedia
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Customer Journey
" Customer experience (CX) is a totality of cognitive, affective, sensory, and behavioral consumer responses during all stages of the consumption process including pre-purchase, consumption, and post-purchase stages. " Wikipedia
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Prototypes
" A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. " Wikipedia
Service design process for (1) prototypes of (inter)actions, service processes, and experiences
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PREPERATION
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Preparation
01 Customer journey for optimization
The sequence of interactions between customer and organization when orientating, buying, using or purchasing a product or service.
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workshop
02 Customer journey for renewal
The sequence of interactions between customer and organization when orientating, buying, using or purchasing a product or service
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Paricipants approach
05 Explorative Research Methods
A way to keep track of various groups of your project’s stakeholder
02 -->
CUSTOMER INSIGHTS
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Information research
01 Gathering customer insights
Gathering sufficiently relevant, reliable, valid and up-to-date insights on customer, market and law.
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Observe
02 Interpret customer observations
Interpret customer observations to customer insights. Existing research and new research (if necessary).
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Sharing the insights.
03 Customer scenarios
Determine triggers and drivers and create relevant customer scenarios as a starting point
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Define
04 Define objective & scope
Objective, outline, scope, KPIs and preconditions for success. Drawing up planning and lead time. Determine team and participants per phase.
03 -->
DESIGN PRINCIPLES AND PRINCIPLES
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Requirements
01 Requirements of organization
Brand values, positioning & interaction principles. Segment frames, operating concept
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Requirements
02 Requirements of customer
Specific starting points emerge in work sessions
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EXCISTING SITUATION IST
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Customer journey
01 Customer Journey IST
Looking extensively at the existing situation. Initially with customer insights (step 1).
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DESIRED SITUATION SOLL
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Customer journey
01 Customer Journey SOLL
Draw the desired CJ in a map based on experience and process
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Ideation
02 Idea generation
Idea generation; broad collection of new ideas. Create CJ concept (s) from selection of valuable ideas (selection made based on principles and starting points, step 2)
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UX test
35 Usability Testing
Observing how users complete most common tasks to identify main issues
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CONCEPT DESIGN
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Preparing for coding
01 Interaction Design
Translation of the CJ into concept design, flow. And later on to interaction design (screens, letters, prototype, call script, etc.) and other adjustments (process, personnel)
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UI design
02 Feedback and concept optimization
Present developed interaction concepts to customers (and employees); testing, analyzing and improving. Testing against design principles. Optimize and define final design. Repeat steps 4b and 4c until final concept is reached.
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UI design
03 Coordinate concept package and business requirements
Optimization processes, development processes of marketing concepts, implementation communicate with devs
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Productie
04 Production
Assortment, service or product, Proposition, (Online) Marketing, System / technique, Process / Personnel
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Launch
05 Going live
New or improved services go live, internal and external mar / com
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Communicate
06 Secure
Handover to line organization
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Measuring
07 Determining KPIs
KPIs customer experience KPIs on commercial objectives
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PRODUCTION
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Communicate
46 User Stories
De-facto format for communicating requirements within agile teams
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MONOTORING
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Launch
01 Monotoring and measuring
Monitoring and measuring implementation on behavior and perception.
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Launch
02 Monitoring and measuring implementation
Monitoring and measuring implementation on commercial objectives
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KPI
03 Determining KPIs
KPIs customer experience & KPIs on commercial objectives